At any time during your turn (before your attack) you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.

Electrode
25 · Rare · Base
- Set
- Base Set 2
- Number
- 25
- Rarity
- Rare
- Category
- Pokemon
- Type
- Lightning
- HP
- 80
- Stage
- Stage1
- Evolves from
- Voltorb
- Retreat cost
- 1
- Weakness
- Fighting ×2
- Variants
- normal
- Language
- English
- Illustrator
- Keiji Kinebuchi
- Released
- 24/02/2000
Abilities
Attacks
Flip a coin. If tails, Electrode does 10 damage to itself.
It stores electrical energy under very high pressure. It often explodes with little or no provocation.
Market reference
- Average€3.53
- Low€1.00
- Trend€2.79
- 30-day avg€3.90
Cardmarket, EUR — a European market reference, not a UK valuation, and not converted. Observed 02/09/2026.